class G2ContenderDTFire extends KFMod.M99Fire;

defaultproperties
{
     EffectiveRange=25000.000000
     RecoilRate=0.100000
     maxVerticalRecoilAngle=1400
     maxHorizontalRecoilAngle=90
     FireAimedAnim="Fire"
     FireSound=SoundGroup'mswp_03.Thompson_G2_SND.Fire'
     StereoFireSound=SoundGroup'mswp_03.Thompson_G2_SND.Fire'
     NoAmmoSound=Sound'KF_SCARSnd.SCAR_DryFire'
     FireForce="AssaultRifleFire"
     FireRate=3.2
	 FireAnimRate=0.50
     AmmoClass=Class'G2ContenderDTAmmo'
	 FlashEmitterClass=Class'ROEffects.MuzzleFlash1stKar'
     ShakeRotMag=(X=5.000000,Y=7.000000,Z=3.000000)
     ShakeRotRate=(X=10000.000000,Y=10000.000000,Z=10000.000000)
     ShakeOffsetMag=(X=5.000000,Y=5.000000,Z=5.000000)
     ProjectileClass=Class'G2ContenderDTBullet'
     BotRefireRate=3.570000
     Spread=0.004000
	 //TransientSoundVolume=10
	 //TransientSoundRadius=1
}
